Nov 25, 2013 Backyard Football is certainly one of my best memories of playing computer games when I was a child; both because it is simplistic and fun, but also because it lets those sporty types of kids. Nov 25, 2008 Backyard Football ’09 features at least one player from each NFL team in the game, but some of the players have to be unlocked through the season mode (I think) and I hate having to unlock things in a game I paid for. Backyard Football ’09 lacks Internet play so you will have to go at it against the AI.
This free Game Boy Advance game is the United States of America region version for the USA. Backyard football pc emulator.
Get the latest Backyard Football cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, achievements, guides, FAQs, walkthroughs, and more for PC (PC). CheatCodes.com has all you need to win every game you play! Use the above links or scroll down see all to the PC cheats we have available for Backyard Football. Oct 10, 2002 Summary: Backyard Football teams up with the NFL to bring kid versions of the best tackling, passing, and running pros. You can choose from all 32 NFL teams or create your own with custom team names and uniforms. Once your team is ready, you'll pick a playing field, call the plays, and direct all the Expand.
Oct 04, 2005 Even children apparently, hence the Backyard Football series. Backyard Football 2006 is aimed at the little tykes in the audience, providing a slightly stripped down version of pigskin with cutesy kids taking the field. Despite its budget price and EA's supposed reign over the entire NFL, Backyard Football 2006 is officially. Backyard football 2006 roster free. Pablo Ramon Sanchez is arguably the most legendary player of the entire series. His touchdown dance in Backyard Football is also one of the most legendary things in this game, along with his backwards cap.
By Ned Jordan
If the game's cover image of NFL stars with giant heads and ill-fitting clothes didn't already tip you off, then let me start by letting you know that Backyard Football '10 is a kids' game. It's designed to be kid-friendly in many regards and if you're old enough to read this review without stumbling on multisyllabic words like 'multisyllabic' you'll probably grow bored with it after one game. Your gamer score could easily be 1,000 points higher after that one game, but you'll be bored nonetheless.
Backyard Football '10 features a number of NFL stars and every team in the NFL is available for play, but there are not enough pro players to fill out a team - even though the game features seven on seven play and players go both ways. There's not even a correspondence between the NFL players and their real teams, as quick games will give you a random selection of NFL players and 'backyard' kids and in the other modes you'll pick your players just as you did in pick-up games during recess all those years ago. The players are rated in a number of categories, but there's not that big of a difference between them when you get them out on the field, and the players can pretty much play any position - you can win with Brian Urlacher at quarterback without too much trouble. The players don't look anything like their real-world counterparts, so having licensed players in the game doesn't amount to more than some players having famous names and some not. I know this is supposed to be a kids' game and it may sound petty to harp on something like this, but if the game is supposed to be helping kids learn about football shouldn't it also teach them that Peyton Manning is the quarterback for the Colts? In this game he could show up as a receiver for the Browns or a lineman for Texans. And what about adding some tips for young players like passing advice from Drew Bledsoe? The NFL license is completely underutilized and the game may as well have stuck with a bunch of random kids for the players.
On the field the game is pretty easy, especially when set on the easiest level, but I'm a little confused by its approach to the game. If this is a football game for little kids, why is the playbook so large? There should be just a couple of passing and running plays to keep things simple for young kids. And wouldn't you want the plays to develop in a way that makes it really obvious as to how the play is supposed to work? It would be good if the running lanes were opened nicely so a kid could learn about rushing techniques, but in the game running plays aren't that distinct from each other in spite of the large playbook. The passing game is over simplified as well - on the easiest setting you push any button and the pass automatically goes to the open receiver. Even when you're picking the receiver yourself, there doesn't seem to be any correspondence between how well a player is defended and whether or not a pass is complete, incomplete, or intercepted. There's a difference between keeping things simple and making them overly easy. It seems to me that teaching a kid that bad passes lead to interceptions is better than teaching them that they can succeed without really trying.
There's also a feature in the game that is taken from arcade football games like NFL Blitz and NFL Street - as you make good plays you fill a meter that when full lets you use a power-up cheat. For example, on defense you can cause the ball to be covered in glue making it impossible for the quarterback to pass or on offense you can turn your ball carrier into an impossible to tackle stampeding bull. I've never been a big fan of these types of cheats as they tend to swing the game in one direction and take the fun out of it. It's a rich keep getting richer sort of thing and the player on the short end of the stick can have little chance of catching up because big plays lead to power-ups, which lead to more big plays and more power-ups, etc. It's frustrating for an adult to be helpless to stop one cheat after another, and I imagine it's even worse for a kid.
Backyard football 09 ps2. Sep 21, 2017 HAS KAWAGUCCI MET HER MATCH?! - Backyard Football 09' #ThrowbackThursday. Unsubscribe from iMAV3RIQ? Cancel Unsubscribe. Subscribe Subscribed Unsubscribe 1.07M.
Overall, the game's production values are pretty basic as are its graphics and sound - the game's background music is on such a short loop it can drive anyone of any age crazy. Again, for a kids' game simple is OK, crummy is not. Kids deserve better..
In The End, This Game Hath Been Rated: 55%. You're better off just taking your kids out back and tossing around a real football.
Backyard Football ‘09, developed by FarSight Studios and published by Humongous.
The Good: Straightforward mouse-driven controls, simplified but entertaining gameplay, numerous game modes, real NFL teams and players The Not So Good: Completely unfair power moves, have to unlock some players, no online play, stability issues What say you? Despite some technical concerns, this is how you make a sports game for kids: 6/8 MY POORLY WRITTEN INTRODUCTION
Those of us looking for an NFL-licensed game outside of the DRM empire have been out of luck for several years, due to an exclusive license between the NFL and the DRM empire that involves an uncomfortable three-way with John Madden. But lo! What is that gleam of hope on the horizon? All right, I admit, it’s a “kids game,” but still, Backyard Football ’09 might offer up some simple gridiron fun, right? I mean, the game does features real NFL teams and one real NFL player from each time, and who doesn’t want to play with an even shorter version of Maurice Jones-Drew? So grab your helmet and let’s head outside for some kid-on-kid sports violence! GRAPHICS AND SOUND Backyard Football ’09 looks exactly like you would expect a kids’ game to look: underwhelming. While there are varied environments in which to play (fair, school, yard), the whole game in general just doesn’t compete with any recent sports games on any platform in terms of the visuals. While you can increase the screen resolution to eliminate some of the problems, the textures remain poorly detailed and the character animations are canned. In addition, the kids do not look much like their adult counterparts. I don’t have a problem with reaching out to a wider audience with more pedestrian graphics, but I’d still like to have the option of having a better looking game if I have the computer to do so. The sound fares worse: while I like the (repetitive) background music that flows in and out of the game, the effects are few and the color commentary is tiresome. The announcer sounds like he has a cold and the jokes (although some of them are humorous) get repetitive after a couple of games. I guess you get what you pay for, and you get $20 worth of graphics and sound here. ET AL. For the first time in what seems like forever, Backyard Football ’09 runs completely off the CD. That doesn’t affect the gameplay in any way, but I don’t remember any game in recent memory that actually required the CD in order to play it (other than for DRM purposes). Once you fire up the game, you’ll find a nice assortment of game modes to choose from. Pick-up games let you choose from the complete roster of NFL and fictitious players to make a seven-person squad; the AI is pretty bad at choosing people, so you can usually get the best players in any category (players can be sorted according to various skill attributes). You can also enjoy and entire season using the 2008 NFL schedule, eight-team tournaments, or an all-pro game pitting the NFC against the AFC. Backyard Football ’09 features at least one player from each NFL team in the game, but some of the players have to be unlocked through the season mode (I think) and I hate having to unlock things in a game I paid for. Backyard Football ’09 lacks Internet play so you will have to go at it against the AI. Still, there is enough here to keep you busy. Since this game is geared towards a younger crowd, it’s nice that Backyard Football ’09 features a fine assortment of simple control schemes. My personal favorite is using the mouse: point to run there, mouse buttons to do something or switch players, and keyboard letters to pass (or click in the general direction if you have that setting). The pass icons are too small, however, if you use higher resolutions (they don’t scale, apparently), so a lot of squinting is involved here. You can go more advanced with a gamepad if you so choose, but the game does a good job picking appropriate actions when you click. Like arena football, the 7-on-7 action of Backyard Football ’09 is very much geared towards the offense and games will be quite high scoring. The game provides a nice selection of plays on both offense and defense and calling plays has about the same amount of depth as the more mainstream football offerings. One thing I detest with a passion is power moves: as you perform well on the field, you can get power moves that are essentially an instant touchdown or tackle. This throws the whole strategy of football out the window and it makes Backyard Football ’09 quite silly to play. Luckily, you can turn this option off (as I did) and completely ignore this unrealistic aspect of the game. I should note that I had some significant technical problems with Backyard Football ’09: whenever a game ends, it locks up. This means all of the progress made during the game was lost so I could never progress through a season and unlock players. I contacted Atari tech support but, of course, never received a response. IN CLOSING
Backyard Football Metacritic 2016
Despite the intended audience, Backyard Football ’09 is a surprisingly sophisticated and feature-filled football game. The game is reminiscent of arena football with an emphasis on the passing game and high scoring affairs. We have real NFL teams with real NFL players, although some of them need to be unlocked. All of the important features of sports games are included: quick games, playoffs, and complete seasons. The simplified controls work well and the unjust power moves can be turned off. I did have some notable problems running the game, and since the game is completely on the CD, the likelihood of a patch is minimal at best. Still, I had some fun playing Backyard Football ’09 and you certainly get $20 worth of fun out of it in any age group.